

Work Cases
From designing mobile games that capture players’ imaginations, to crafting casino platforms, corporate websites, and consumer apps, my work spans the full spectrum of digital experiences. I’ve also tackled the complexity of enterprise solutions—building dashboards, CMS platforms, control panels, and data analytic systems that turn complexity into clarity. This mix of playful creativity and technical problem-solving defines my approach: designing products that are not only functional, but engaging, impactful, and built for real-world use.
Dashboards & CMS
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Designing for large corporations means transforming complexity into clarity. I create dashboards, control panels, and CMS platforms that deliver solid, actionable data systems while aligning seamlessly with each company’s design language and brand style. The result: systems that are not only powerful but also intuitive and on-brand.
Companies: Siemens, MTR, Deutsche Bahn AG, BTS Skytrain, Hong Kong Traffic Department
Product Design & UX Consultation

From research to delivery, I help companies shape products that truly connect with their users. My work covers user research, stakeholder maps, user journeys, service blueprints, wireframes, prototypes, UI design, usability testing, and data-driven insights. Beyond design, I also support businesses in positioning their products and brands within the market.
Companies: Clifford.ai, Siemens, UltraSense, IterateUX, Smartone, NextgenIO, Stakk Factory, Homey
Team Building & Workshops

Strong products come from strong teams.
I provide Design Thinking workshops, Agile and Scrum training, Scrum Master services, and team-building sessions tailored to diverse groups. As a certified Scrum Master, I have led over 20 projects—including tenders valued at more than $100 million—bringing structure, creativity, and collaboration to every team.
Companies: Siemens, MTR, IterateUX, NextgenIO
Games

From game logic and core mechanics to events and levels, my design process covers the full spectrum of game development. I take a hands-on approach to level design, ensuring balance, replayability, and engagement. Every project is supported by detailed Game Design Documents, while my involvement in customer service, promotions, and forum hosting ensures players enjoy a complete, fun experience. Over the years, I have designed games with over 5 million downloads worldwide, bringing engaging ideas to life at scale.
Games: Demon Blitz!, Dungeon 1on1, Galactic Phantasy Prelude, Blackjack, Billiongames, Eatme.io, Teen Patti, Ace Virgin, Twin Tail
Websites & Branding

Helping start-ups and businesses define their identity through design. I craft logos, design systems, websites, and printed materials that create consistent, memorable brand presence. Each solution blends creativity with usability, leaving a lasting impression both online and offline.
Companies: m88, Clifford.ai, Prime Dental, Cantech, Hime Dental, Prime Education, OneGB, Techkup
Speaker & Mentor

Sharing knowledge and inspiring others is a big part of my journey. I give talks on Design Thinking, Agile methodology, UX, and Game Design, while also mentoring designers in the UX field. My role as speaker and mentor extends across communities and companies, supporting the next generation of creative talent.
Communities & Companies: Design Study Group, Game Dev Happy Hour HK, IVE, DAI Startup Hub, UX Design Hack, IterateUX, Siemens APAC, MTR
